2,600 hours is a lot of hours. It’s the equivalent of 108 days, 15 weeks or 3.5 months. It’s also the incredible amount of time Braden “ChainChompBraden” Moor has spent trying to beat Trials of Death, a Mario Maker monstrosity of his own making, a towering journey into the heart of gaming darkness. Moor's journey started in December 2015, more than three years before Nintendo announced Mario Maker 2, and he still hasn’t finished Trials of Death.
(1) I love this ongoing story. Thank you for not letting it fall by the wayside.
(2) Your links to previous articles (“I’ve written about Moor several times before. (Here, here, and here.)”) aren’t currently working as links on the article.
No. I’m very experienced with this game (and even more so, my own level), and it’s still taking me this long. Anyone else would still take a very long time. I know how good other players can be… because I’m one of them. I don’t want to sound arrogant, but there’s no other way to put it.
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I’m genuinely worried Nintendo will do something shitty with supporting their last gen game’s online features before this level gets uploaded.
I don’t mean this as a slight at your abilities in any way more of a dig at Nintendo’s ability to understand the intersection of their games and the internet.
There has to be someone that has the same BDE as ChainChompingBraden has who will spend equal time trying to beat it. Also, I’m looking forward to the Mario Maker Morning of this level.