Funerals are weird. They are a blur, made remarkable by stand-out bizarre moments, like following a hearse down a road, your eyes transfixed by the fact that there is a dead person in that car in front, that you used to know that person, that they are now just flesh and bone and nothing more.
This is a great article. The game itself looks pretty good too, it reminds me a lot of things like the Ask A Mortician youtube series (and moreso her book) which go into what it’s like working in the death industry and have a similar focus on the ideas of grief and responding to death.