Everything is interconnected, really. Frasier. St. Elsewhere. Friends. The Apocalyptic zombie-infested wasteland of Days Gone. Wait, really? Maybe. We spend a solid hour of Waypoint Radio talking about Sony Bend’s first big game, on which many large hopes and dreams were hung, but the finished product just doesn’t deliver. Elsewhere (but not St. Elsewhere), we touch on the missed marks of Katana Zero, the delightful puzzling of Boxboy + Boxgirl, and some campy workplace hell in Yuppie Psycho.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/mb8ed3/podcast-days-gone-mortal-kombat-11-boxboy