so like, i get what you’re saying, but i still think game classifications matter in as much as if someone was like “hey man what’s a good rpg for me to play?” and you replied with madden you’d get a weird look and you probably couldn’t make a good case for it to someone who’s not deep into games culture already.
so like, in that regard, i’m looking at this game now, and it looks more and more recognizable as dark souls-style pvp with its kinda open world, ai enemies, leveling & stamina systems. there’s definitely fighting game mechanics in there too, but that feels like added elements rather than the primary base of the game.
i think game genres are useful when talking about the lineage of a game’s design, or placing it in a wider context for comparison & discussion, and calling Absolver an unique and new approach to fighting games feels to me like it’s missing the mark for that stuff. it feels like saying GTA3 was a new approach to racing games because you could get out of your car and walk around the tracks.