Angriest Game Experiences!

But that wasn’t what they wanted to do and that wouldn’t have been true to the series. To strip the RPG elements out of the game would mean it wouldn’t really be a sequel to the original Nier. If you want to play an in-depth Platinum character-action, there are several to choose from, but Nier:A is not on that list and it was never intended to be. Additionally, I think the simplicity of the combat is a really good way to introduce people to the very basics of the character-action style of games, which can often seem too skill-based or exclusionary (trophy system, anyone?) for people to really enjoy right off the bat.

Your way to make the game harder lies in using the difficulty settings, using different chips or using items like the Wooden Sword. It’s up to you to play with the game a little to figure out how to make it challenging for you. That’s not really a fault in the game, in my opinion.

But we’re getting off topic, so we should probably take this to DMs or a thread that’s specifically for this kind of conversation.

Last year I got deep into Clash Royale. I remember physically shaking with rage whenever somebody would send me the crying king emote as they were about to beat me. The laughing one would illicit similar feelings in me too.

Bad manners in online games, don’t do it folks.

It before a couple of months ago it had been quite a while since I just quit a game out of annoyance and didn’t look back. But Gravity Rush 2 did it for me.

Maan I like the world of that game and some of the story and even a lot of the mechanics, but why, whhhhyyyyy is it putting me through forced stealth, insta-fail sections routinely during the main story? Nothing about the mechanics suggest that stealth would be a fun way to use them, and there is nothing in the UI to help you understand whether you’re being stealthy or not. So it ends up a miserable mix of luck and guesswork.

I guess generalised to other games I don’t like forced, instant fail stealth much, and in general I don’t like when the critical path of a game doesn’t pay attention to what is fun about the mechanics.

Playing through Prototype and the first AC game. Both control like shit with AC being the real offender with just trying to set up cool kills but system wouldn’t allow me to do them. This was the first time I got really angry at mission design as they started to become the same with just more annoying things getting in the way like too short of a mission time or enemies being too alerted.

Not so much a level/area, but if were talking experiences then for me there a few things as annoying as checkpoints just before unskippable cut scenes…making you watch the damn thing over and over again every time you die.

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I remember when I was a kid getting super frustrated with Super Mario Kart on the SNES. I was trying to fight through some of the 150cc races and the computer just fucks you so hard. At one point I just freaked out and tore the game out of the console and launched it across the room. Somehow it survived the encounter, but I never got through those 150cc cups.

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I used to play online card dueling games back when my internet connection was rather shoddy. Apart from being absolutely shite at the game itself, most matches would also count as a loss for me because my internet just disconnected. One time, I was really close to winning my first match, I could taste the sweet taste of my first victory, and…there it was, I won!! But just as the letters of victory were about to flash ostentatiously on my screen, my internet cut out. Gone was my victory.

God fucking damn it, I have never been so angry at a game or technology ever in my life…I actually threw my tablet pen across the room.

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I was doing a race in Forza 5 at Nurburgring, which is a huge track 12.6 miles are so. The track is almost all corners and is very hard to race it with out wrecking.The laps take about 7-9 minutes depending on the car. I was racing GT3, so raced out production cars. I had full damage and wear on, so pitting was important. i had put off Pitting on the first two laps, because I wanted to keep my lead and my tire wear was manageable. So half way through my third lap my car stutters and dies. I was so confused, I thought it was engine failure. Turns out I need to put to get fuel too.

Bloodborne was my first Souls game and Blood-Starved-Beast was the first “wall” I ran into. I can’t remember how many times I fought him but it felt like a hundred. I can’t remember the last time I felt so frustrated playing a game because I would always get him super close to death and then fuck up.

When I finally killed him I felt like I won the World Series.

Y’all, it’s Overwatch. That game makes me want to scream. Gather your fries cause oh boy, I’ve got some salt!

Now, I’m probably middling at best, but I can’t actually really figure that out because there is so much out of one individual’s control, and not enough information is shared to accurately figure out where you stand in comparison to your teammates. Medals help in some regard but they can also reinforce bad habits (a junkrat getting gold in damage but not confirming kills, someone getting gold in kills but not in key situations on the objective, a Lucio getting gold in heals, but not coordinating with the team to use speed boosts and push past chokes etc). Worth noting, I usually play healer out of need, so it’s not like I should be getting top kills each round, so those medals mean a lot less for my own personal experience.

It’s frustrating because I can’t figure out where I stand on any team win or lose. And I get that the game wants players to feel good about their performance so it will only highlight good things, but just give me something! I want to know when I’m a liability, like put a skill in my deaths column if I’m dying the most, or give me ways to figure out if I’m healing below average amounts, without having to use external websites. I just want more information to be able to compare myself to my teammates. And yes, that could cause toxicity towards people which would be a problem, but if you’re touting your game as an esport, you need to provide information players need to better themselves. Not just overall stats, but match to match as well.

But yeah, that game makes me mad cause I can’t figure out if I’m garbage or not. I probably am, but Blizzard, just give it to me clearly!

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Hi, the correct answer is FFX Chocobo racing. Thanks.

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FIFA. Just everything about FIFA.

I had to quit; I’m a year clean. I stopped playing 16 in the first few months 2016, and didn’t pick up 17 in September. Stay strong, friends.

I probably have a relatively pathetic answer for this question, but it was the rising lava room in FEZ for me! For most games, if I get to a point that starts creeping up against the edges of my patience, I usually drop it right then and there and dodge the anger completely. But, with FEZ, well, I was loving it and as someone who’s just not very good at platforming at all, ever, I was really digging the gentle and forgiving nature of the game. Until this room. Thankfully, I powered my way through it, my controller covered in that uncomfortable (and I’m sure for this thread, familiar) feeling of sweat and oil. I’ve gotten a little bit better at platforming since then and I’ve replayed the game a couple times without revisiting any of my previous anger with that room! Turns out, it’s a very forgiving “challenge” room compared to so may other platformers, but still, the memory lingers.

Most recently, though, I’d say the final boss fight in Uncharted 1 was what got me most annoyed. It’s not like I was enjoying the game up to that point but–sunk cost–I decided to keep going so that I wouldn’t maybe miss any context for the following games. Then, this boss fight happens, which is just godawful. The first Uncharted basically feels like a tech demo that long overstays its welcome and, wildly, this boss fight feels like the worst version of the mechanics that the rest of the game wanted to sell.

The only game that has made me throw a controller is Motorstorm Pacific Rift. In the multiplayer you gain or lose rank based on where you finish and what the rank of the people ahead of and behind you are. You also lose progress for crashing. I could spend 3 hours getting in the top 4 trying to gain a level, only to have 3 races wipe out all that progress.

Normally what happens is someone crashes into you. You respawn, but can’t get up to race speed before your car becomes solid again and someone in the mid pack rear ends you causing another crash. Repeat with the backfield racers and suddenly you’re 11th out of 12. Or there’s one track where the fastest route is along a narrow steep edge of a volcano crater. Crash there and you’ll likely slide off the map when you respawn because you won’t have the speed to fight gravity. I spent maybe 5 months at one or two levels away from a platinum trophy.

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This is also when the swimming controls change, right? Phew, I dropped the game right then and there–I had no patience for taptaptaptaptaptap swimming.

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For whatever reason it’s ALWAYS Petra for me in V. In the new one though, I keep missing Stonehenge cause all the civs want religion so quickly.

I got unreasonably mad playing NFL Quarterback Club 98.

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God of War and God of War II definitely had some moments that made me angry back in the day. Going for the Mile High Club achievement in CoD4. More recently, the ice area in the Dark Souls 2 DLC was infuriating and just an overall slog. Probably the least fun I’ve had in a DS game.

I know I was playing some shooter 5-6 years ago on the PS3 that pissed me off so much I chuckled my controller. Think it was a COD, and the controller was going to go into a wall untill I paused and threw it at my bed instead. It still bounced and hit the wall but not as badly.

More recently, trying out DragonBall Xenoverse 2 online versus mode and getting frustrated at how well people could do that vanishing step thing and just destroying my stamina. Didn’t throw my controller but definitely tosed it over my shoulder onto the sofa.

Just trying to play Dark Souls. I got wrecked SO many times right at the start and got so pissed that I quit after about an hour. I tried again at Dark Souls 3. Same thing! Can’t figure out if I’m just bad at games or if there’s something I’m missing. I suppose I could invest like 10 minutes and watch some Youtube videos and see how people do it.

Bums me out because every time one of those games comes out I really want to play! Bloodborne and Nioh are way at the top of my list but I just can’t bring that pain back!

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