I too haven’t hit a tree on purpose in days. I get a lot of stone resources simply from looking for my money rock. I’m nearly out of hardwood now though, with just shy of 2 full stacks in my storage, but like, when I need more I’ll go do a bunch of chopping for a while and then I won’t again for, idk, another few weeks?
Up front there’s a grind, for sure, to get all the resources for the shop and for the 3 houses. But afterwards it really fades into the background. My usual process for crafting now is checking the resources and going into my house storage to get a stack of each in order to build the thing, and then putting the rest back. I haven’t gone to an island since my last land plot was put down, just to see if I found an especially cool villager. I ended up not really, and a few days later a random animal, Rolf, moved in. For me the game has moved back into its extremely chill tempo that I normally associate with Animal Crossing.
I’ve been thinking about this but I honestly feel like there are many criticisms (not all! I don’t want to dismiss all criticism of the game) that boil down to the fact that it’s the beginning of the game. Villagers are boring? Yeah, they are at the start, and then they slowly become more and more interesting. I’ve played games with my villagers, they’ve been talking with each other, I’ve had a birthday with a villager, they’re sending me letters unprompted nowadays, they’ve clearly got their routines. One loves to sing, often! And the grind really tapers off after you’ve gotten those 3 villagers. Another point I’ve seen elsewhere is complaints about the furniture variety, and like, yeah, but it’s been a month. Some of my villagers’ houses are stacked with stuff I’ve never seen in the store. There’s so much game still.