- I always avoid pre-release games coverage
- I sometimes avoid pre-release games coverage
- I never avoid pre-release games coverage
When it comes to new games, I generally only want the absolute most basic premise, and maybe 1-2 minutes of gameplay just to get a sense of how it plays. Past that, I want to know as little about the story as possible, I don’t want to know the characters, I don’t want to know too many details about the setting, etc. Often, I don’t even want to know if other people like it or not. I’m generally able to determine if a game will be something I’ll enjoy or not quite quickly. Not that I’ve never had a game defy my expectations before, but my instinct is usually pretty good.
The exception to this is for gameplay heavy games like Overwatch, Rocket League, racing games, etc. In those cases, I’m happy to get a sense of exactly how they play before picking them up. If I read about what cars are in the upcoming Gran Turismo, it’s in no way going to ruin my enjoyment of the game.
The reason I do this is related to the elation I find in discovery. Playing a game cold leaves so many open possibilities, and that tends to really heighten my enjoyment of playing them. The two best cases I can think of would be Lost Dimension, and Dragon’s Dogma. Getting to explore those worlds without any pre-conceived notions brought about some of my all-time favourite moments in playing games.
In the case of Lost Dimension, I pretty much only knew that it was a tactical strategy game with ‘a twist’, and didn’t find out about the system for killing off teammates until I reached the end of the first floor. The way you actually go about discovering the unique traitor for each floor isn’t the best system, but I really enjoyed being forced to use my entire team, and having to change my strategies on the fly.
If I hadn’t picked Dragon’s Dogma up blind, I have to wonder if I would have ever even played it. The critical reception of the game at launch generally wasn’t that favourable, and I don’t really agree with a lot of the comparisons people make between it and the Souls series, or Skyrim. Things that critics took a lot of issue with, like the near lack of a fast travel system in the vanilla release, ended up being some of my favourite things about the game.
Do many others tend to find themselves treating games the same way, or am I just weirdly sensitive to this? I realize the general public tends not to care that much about spoilers, just look at movie trailers these days, but I find games can offer a really unique experience.