When Electronic Arts acquired the rights to produce Star Wars games in 2013, the company prioritized the most obvious idea in the world: Battlefield’s developers making a multiplayer Star Wars game. Star Wars Battlefront launched a few years later, and more than anything else, DICE masterfully captured the Star Wars aesthetic. It was gorgeous to look at, a game that grabbed my attention for a while, despite a general disinterest in multiplayer games. I simply wanted to play in that world. I wasn’t alone, either; one of the biggest demands for the sequel was a story mode, which Battlefront II definitely has! Unfortunately, its good ideas are never given enough room to breathe.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/xwap4j/battlefront-2-isnt-the-single-player-star-wars-game-fans-have-hoped-for