I realise I’m doing the thing we’re sort of goofing about here, but I really hope they don’t randomise open / closed doors, and I’m a little sore about them patching vehicles to face in random directions. I liked the strategic depth that these arbitrary little rules added to the game! Setting ambushes with cars facing east and closing all the doors to make people think a place was uncleared is a cool thing IMO!
Could be worse; it could be like Smash Bros where the devs don’t release any patch notes at all for big gameplay balance updates and the whole community spends a few weeks just trying to figure out exactly what changed.
I play a lot of online games, so I’ve been reading patch notes since the days of Dota 1 and StarCraft Brood War. No balance patch will be 100% well received by a game’s community, but the best thing a developer can do is be transparent about what they want for their game and hopefully the community understands the goals intended.
The mind games are definitely cool! I go back and forth wanting it to be truly terrifying (doors and cars random) and wanting door opening and closing to continue to be a thing.