Reading this article got me really curious about this game. But, I was really hesitant. There’s so much potential for objectification of young girls and it really creeped me out before giving the game a shot. But, my partner challenged that I may be bringing more objectification than the game is presenting.
After playing about 2 hours of the game I think we’re both right. There’s a disconnect between the context and the camera. The context isn’t sexual or objectifying at all. However, at times the camera is inexplicably at skirt level, girls bust move in that really awkward video game way, clothes are wet and a bit too sheer. But, it’s played so straight. Girls standing in the rain in their summer uniforms are talking about school or monsters. No one is embarrassed or uncomfortable. It’s not an issue. There’s no in game contextual reason for them to be ashamed.
All that aside I’m glad I checked the game out. Soliloquy is one of my favorite narrative devices. It doesn’t show up in many video games. But, knowing what the main character is thinking or how the main character feels adds a welcome layer of depth. So far, many of the events in the game have lead to the main character empathising with the girls she encounters. She draws on her life experiences to render aid or gain understanding. It’s really refreshing.