I am enjoying Let’s Go Eevee so much more than I thought I would! I have been taking my time due to some strenuous finals (taking a break from writing a paper about Foucault and Bloodborne to write this), so I haven’t finished the game, but these are my thoughts.
This game looks amazing. It’s not just the graphic overhaul that this game needed, it’s the art direction and attention to details. For example, there is a point in the game when you enter a Casino. Team Rocket is inside, and Meowth is resting on top of a slot machine. The inside of each house feels lived in in a way that Pokémon hasn’t shown before; there are drinks on tables, food on top of fridges, and books in different places. Each home feels unique. Rather than walking inside a house to get an item or flavor text, it feels like you walk inside of a someone’s home. The gyms bring this to a new level.
But it’s not just the way the set looks, the Pokémon are also great! Each Pokémon has an individual animation to follow the trainer, and some are absolutely delightful. Seeing my character and Eevee holding onto Snorlax’s tummy is too much and I love it. The sense of scale is also improved. Onix looks huge! Eevee looks small. My Blastoise is fat and has short arms that put a smile on my face. Between the set and the Pokémon, this feels like the most realistic Pokémon world I’ve experienced.
The battles are Pokémon. They’re easy, and if you know type matchups they shouldn’t be too bad. In my 20 hours I’ve only had 3 Pokémon faint, and it was never a surprise. I recently went to Europe and on my trip played Pokémon Yellow in its entirety for the first time. I was shocked by how much I like it. Visuals haven’t aged well, but it’s Pokémon, and the core mechanics are there. One thing that I really noticed was how similar it was to Persona 5, which had my favorite combat systems of all time. In Yellow it felt like you could win a battle quickly by making smart choices, but a wrong step or two could be a TPK. It was challenging in a way that Pokémon really hadn’t even been for me before, so going to this feels really easy. I’m sure the postgame will have more challenging battles, but you’re looking at an investment of over 25-30 hours before anything gets challenging.
Also, related to 20 hours, I’m only 6 gym badges in. In most Pokémon games I’ve beaten the 8 gym leaders by 16 hours, and the Elite 4 by 18. So for what it’s worth, it seems like this is a longer game than the more recent entries.
I was enjoying the capture mechanics in handheld, but recently it’s been a bit of a slog. Most of the Pokémon I’m experiencing are level 40, and they’re just harder to capture. If I get an excellent throw it seems I should catch the Pokémon, but seeing them pop out of the Pokéball for no other reason than RNG catch rate has been tiresome. It was fine for my first 18 hours or so, but it’s getting annoying.
Controller situation is bad. I would love to play this on my tv, but I hate the motion controls. Also I assume this is absolute garbage for disabled gamers, so like, come on Pokémon/Nintendo. Be better.
Eevee is cute, but I wish I would have gone with Pikachu for one reason: You can’t see Eevee’s shirts! So Eevee basically only has hats. It’s fine until I see picture of Pikachu wearing shirts and I get bummed.
Overall I really like this game. It’s not going to be for everyone, but it’s definitely for me.