Chronic Fatigue Is No Joke, But Too Many Games Still Treat It Like One

Content Warning: This article discusses issues around medical neglect

In August 2020, indie developer Cellar Door Games released Rogue Legacy 2, a sequel to their irreverent 2013 roguelike. When the player character dies during a run, they are replaced by one of their descendants, each time receiving randomly-selected traits that change something about the gameplay or the game’s aesthetic. Some of the options are personality traits like “clumsy” and “charismatic” or belief systems like “pacifist” and “vegan.”


This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/epda4a/chronic-fatigue-is-no-joke-but-too-many-games-still-treat-it-like-one
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