'Crusader Kings III' is the Best Medieval Intrigue Simulator

I was cruising along doing pretty ok, then the Catholics decided to start crusading. They didn’t come after me directly, but I think it added enough Fervor to other Christians that the Coptics near me decided to declare a series of Holy Wars against me. Then the Muslims nearby got enough Fervor from being invaded by the Christians that they started declaring Holy Wars against me. Somehow I managed to hold on against all that… only to be 50 gold short of forming a kingdom title when I died. As a result, I lost pretty much all of the land I had conquered during my lifetime.

My Heir that I’m playing as now was my oldest daughter, and she’s… Sadistic, Adulterer, Murderer, Kinslayer. Ok, I can play around that, if she has enough Intri-- 3? She has that set of negative traits and only 3 Intrigue?!

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Cody seeing the green dot in Brittany: Haha fuck yes! Yes!!!

Cody zooming out to the world map: Well this sucks. What the fuck

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Sooo…

I dunno what’s goin’ on with my wife.

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Wow, I am taken with this game in a way I haven’t experienced with a strategy game in a long time. Grand strategy as a genre is usually impenetrable for me (before this Stellaris was the closest I came to cracking it), but I just spent the last 8 hours trying to unify Ireland, barely able to tear myself away from my computer. At first I was stuck in a stop-start rhythm with my rulers, where one would have a fairly long, prosperous reign, and then their immediate heir would be so old by the time they took over that they’d only make it a few years. There was the steward who became increasingly unhinged as I made him commit heinous schemes, despite having the Honest trait (he ended up dealing with the stress by becoming both Rakish and Contrite, meaning every time he had impure thoughts I had to fight to keep him from immediately confessing them to his court); his bloodthirsty son who somehow ended up with a claim to a county in England, and died in a comically lopsided battle defending it; and of course, the inept intrigue specialist who accidentally ended up in a plot to murder his own grandson.

This most recent leader was either the second or third to be a proper King, and another steward. Aside from one county that England grabbed from me early on, he was in control of the entire island of Ireland, so I was trying to be more careful with him than I had been with his predecessors. So I took my time selecting his wife, stayed out of unnecessary conflicts as much as possible, slowly built up my income, and when the time came, I gave his children good educations and picked out nice spouses for them while also building up my alliances. He had four children, and in a stroke of luck, one of them was able to marry into the French royal family. At this point I started playing a little more loosely because my military was decently powerful, I had enough gold to hire mercenaries, and my alliances could bail me out of trouble if all else failed. I became entangled in a long, bitter war with the king of Deheubarth, which ended with me taking half his land and keeping his (much younger) wife permanently locked in my prison after the war ended, out of pure spite. After this the King of France called on me to help him fight a war against Brittany; I felt obligated to, because he helped me out in the previous war, and other than putting down a peasant uprising for him, I’d mostly declined his (many) requests for aid. This was a mistake.

Everything started out okay; I immediately laid siege to their main city, then jumped into a giant free-for-all of a battle and took out the remnants of their main army just outside Paris. At this point the war score was at 70% in our favor, so I figured I’d get back to Ireland and maybe mop up any stragglers on the way back. That’s exactly what happened, except my heir died in the battle - he was a sweet boy with the Shy and Albino traits, who I’d been looking forward to playing as, because he’d been raised by his mother to be a scholar. He was 20-something at the time, and had children of his own. I was crushed, but at least I had his brother as a backup - he was just another steward like his father, so nothing too exciting but at least I knew how to play as him. I’d also found him an Amazonian wife to ensure his children were hearty, but they hadn’t been married long enough to produce any offspring. Then on the way back to Ireland I get the notification that my daughter was captured in Paris, and and land just in time for civil war to break out.

I was clicking around frantically trying to figure out how to offer a ransom for my daughter, but I didn’t see an option, so I assumed I just had to wait for the war to end to get her back, and in the interim I had issues at home to deal with. I called in all my allies and house members, and headed towards the northern tip of Ireland, where I was being attacked. It wasn’t an especially powerful army, but they kept outmaneuvering me, and the constant embarking and disembarking was taking a toll. I finally chased them to the Isle of Man with my allies just behind me. That’s when my other son died. Both wars, mine and the France/Brittany conflict were over, but the two children I’d raised as heirs were dead, and my daughter was imprisoned in a foreign land. She died there within a year. I was devastated, and I took it out on my old rival by amassing the biggest force I could and taking the rest of Deheubarth. My character was fairly old at this point, and I spent the last of his years making improvements to the land and lining my my coffers. When he finally died I went to look through the menus to orient myself to playing as his grandson, except I immediately noticed something was different; he was based out of Scotland, not Ireland. This is when I remembered that I married his father to the Princess of Scotland. I zoomed out to get a better view; I was still in control of all of Ireland and a tiny portion of Wales, but now there was a big green stripe of Irish territory right through the middle of Scotland, too. That’s where I left off for the night.

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i played through the tutorial and conquered Ireland, then decided to start a new game with some settings changed (specifically setting genders to equal and setting default sexuality to bisexual). i’m playing as a different Irish lord now and it’s going less well than the tutorial but also much more memorable. So far i have:

  • accidentally got into a fistfight with (and been easily defeated by) my huge Swedish lesbian wife
  • lost the backing of my bishop by letting a wandering family of heathens settle at court (ok we consider their religion “evil” or whatever but look at how high their numbers are)
  • messed up trying to befriend my vassal (and nephew) so bad the guy thinks i was trying to fuck him
  • [CW incest] found out two of my three sons are having an affair with each other (the game gave me the option to join in because of being Lustful)
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Ya’ll… This game is becoming a problem.

I stayed up till 4 last night… When I told myself I was going to bed at midnight. x.x

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So, there’s a number of religions which believe in going “unclad” - Christianity has “Adamists”, I think one of the Jain faiths has specifically naked priests, and so on.
Also, yes, you can convert to these religions, and yes, everyone who converts with you stops wearing clothes.

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(There’s also a Game Rule to disable the nudity, FWIW.)

Yeah, I thought it had some cultural or religious reasoning for it.

I love all these stories so much. I also have completely fallen down the hole, anymore my current dynasty and my plans are the first and last things I think about each day.

After playing the tutorial up to a point where not much was going on beyond just trying to push into Scotland, I decided to start over somewhere landlocked. Poking around the bookmarked starts, I was really taken by the pitch for Daurama Daura, in North Africa. Medium difficulty sounded good, and while googling about something confusing in her start (her son is for some reason not the player heir at the start, but he is her actual heir; turns out that just gets resolved by an event as soon as you unpause) I learned there’s an achievement for starting as her and uniting Africa under her rule and a reformed version of her faith. This is exactly something I had wanted to try anyway, so it was perfect. Especially given her religion, Bori, is one oriented around gender equality and religious feasting, considers getting possessed a virtue, and accepts homosexuality and witchcraft.

She starts out in control of two of the best counties around, but they’re in different duchies with three counties each, with all four missing counties belonging to my foreign husband, Bayajidda ‘the Slayer of the Snake’ (whose religion and succession laws are male preferential). This obviously could not stand, so I immediately set my first long term goal as: divorce and conquer my husband. He was much stronger than me though, so it would be a while.

In that first event, I chose the option, “the Magajiya do not need men to carry on their legacy!”, which gave me female preference law and added my son back into my house while simultaneously disinheriting him, and made my husband like me less.

Not by much, though, since Daurama was an unbelievably good diplomat – she started at 23 and only got better over time. So, in preparation for conquering my husband, I leveraged our positive relationship and alliance into making him fight a series of wars with me, letting me punch way above my weight. I slowly accrued vassals, who I never ever had to worry about since I was so likeable even my enemies loved me.

Meanwhile I took three consort and started having as many babies as I could. I took the family lifestyle focus to increase my fertility, and soon started building new alliances.

As I said, all of this was to facilitate the conquering of my husband, so I could consolidate power and begin the long grind toward reform and feudalising. However, my husband was similarly conquering and growing. When I was finally ready and divorced and declared, the war turned into the biggest conflict the region had yet seen.

I had five allies on my side to his three, but even so he was slightly stronger. The only reason I pounced was, I had waited until he was already enmeshed in a large scale subjugation war, keeping his armies busy. I was also worried the moment would soon pass where he would eclipse me – I had to act now, or it would be out of my reach for a generation.

It was a mess. There were just so many armies, in so many places. I made some early gains, taking his capital, winning some big battles. But unexpectedly, his enemies from subjugation war became hostile to me, and some unintended battles against them weakened me. He wrapped that war up faster than i though he would, and came at me with his full strength.

I was losing. Not much land had been taken, but I had lost battles, and my army was now definitely weaker than his. At this point, I was doing what I could just to enact a white peace. Toward that end, I took an opportunistic fight when his army was separated from his allies, trying to siege my lands, where I knew I could win. Not enough to end the war, but enough to push toward an end.

Except suddenly the war was over! “Invalidated”, because in that last battle, my ex husband was killed!

And because, like all tribal rulers, his succession was confederate partition, his kingdom had been divided into three or four parts. Meaning, I could immediately go after the few pieces that weren’t already inherited by my own children.

The rest of Daurama’s lifetime was smooth and mostly peaceful. I spent some time reorganizing my vassals, and making sure I controlled my two duchies personally. I was able to revoke those titles without civil war, by granting their holders land elsewhere first to make them love me. I usurped a few titles and gave them to family, then warred for their missing counties. I focused on growing my development and ensuring my primary heir (my second or third daughter; my first was unsuited and had to be disinherited) was properly educated in learning. And I married my children off as often and as well as I could.

And my realm continued to grow throughout, but without much warfare. The first lifestyle I finished was the “august” tree. This, combined with the fact that i was constantly being called to help allies since I had so many, meant I was both wildly famous and beloved. Which meant, at a certain point, every few months I’d get a notification that a new neighbor was willing to be peacefully vassalized.

Daurama never did live to see her faith reformed unfortunately. Building and stabilizing her realm took so long and required choices such that by the time she started working toward the “prophet” perk, she was in her late sixties. During her last communion with the spirits something went wrong and she became “infirm”, and died shortly thereafter, just a few years from seeing her dream realized.

But she left behind a robust legacy, several stable realms, and an heir prepared and positioned such that she was able to accomplish that goal herself in less than a decade.

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Tentatively hopeful I can play this as the update managed to let me sneak in 15 minutes of gameplay without crashing to a complete restart. Will load up the tutorial tomorrow as the UI is way different than I anticipated.

Daurama sounds fun! I really ought to give her a try at some point.

Anyway, I abandoned my first run (I was surrounded by hostile faiths, my primary heir was not of my dynasty, and I literally could not find anybody to marry to try to produce a new heir with) and restarted as Duke Nuño II of Portucale, aiming to form Portugal.

He’s a surprisingly tricky start, for a couple of reasons. The most obvious one is that he’s got a bunch of Islamic Emirates to his south, but that hasn’t been too big an issue by itself. More pressing is that he had two Duchies worth of vassals but only one county in his Domain, so he’s actually very weak militarily and economically. Additionally, the three big Christian kingdoms in that area (Galicia, Leon, and Castille) love going to war against each other, and Duke Nuño is a vassal of the king of Galicia.

So basically what happened is that me with my piddling ~500 levies kept getting drawn into wars by my liege and having all my stuff sieged. I added some caballeros and archer regiments to my men-at-arms, but that on its own didn’t really help much. And then Islam’s Fervor kicked up so the Emir to my immediate south decided to declare a holy war for my capital, Porto, which they took easily because my liege (the King of Leon, who had conquered Galicia at that point) was too busy fighting the King of Castille to help me out.

Duke Nuño also got captured in the process, and the Emir apparently was a Torturer. And I had no money from getting steamrolled by so many wars, so I couldn’t ransom myself out. The stress came close to killing me, so I started Flagellating, as you do. If you can’t beat 'em, join 'em, torture edition. Eventually, I get out, but I’m still stuck in the same situation as before with just one county. (I guess the holder of Coimbra died in the siege or something because I took it over as my new capital.)

At this point, I’m sick of the King of Leon’s shit, because he keeps drawing me into this wars and never helping me out, just like the King of Galicia did. I have a couple more men-at-arms regiments now, I married off one of my daughters to the head of a mercenary company so I can call on them as allies (more on this later), and he seems really weak because he’s busy fighting Castille, so I declare independence. Bad move, as it turns out, because he has allies from like Germany or Italy or something and they all combine into a 3000 stack (my levies plus men-at-arms add up to about 1000), ignore Castille, and stomp the crap out of me. Oh, and those mercenaries I had an alliance with? They accept my call to war but never actually show up – I’m 90% sure the fact that they appeared as having an alliance with me in the first place was just a bug. Anyway, Duke Nuño II is a prisoner again, and he dies in prison.

So now I’m Duke Nuño III, his son. His eight year-old son, to be exact. Whose vassals hate him. But, I figure, what the hell, I’ll keep it going. There’s not a lot I can actually do as a child, so I just hunker down and build some fields in Coimbra for the tax money while my Chancellor (who actually has decent stats) sucks up to my vassals. I also have some claims on some of my vassals’ counties, so I figure my strategy is going to be to revoke their titles when I’m an adult and beef up my domain (which i probably should have done as Duke Nuño III, if I had my druthers). At the same time, I have my Spymaster fishing for Secrets in the counties I want to take. So I just cruise on Speed 5 for a while. The King of Castille declares war to claim me as his vassal or something, and I don’t even really try to win that one. Go ahead, the King of Leon sucks anyway. So now my liege is the King of Castille, big deal.

Duke Nuño grows up, and he’s got average stats in all areas, which is workable. A lot of his territory is still in low Control from all the bullshit his dad had to deal with, so I pick the Martial focus on Authority that has bonuses to county Control. Meanwhile, I’ve bulked up my men-at-arms to the point where I’m finally stronger than some of my vassals. So I revoke titles from one of them, he declares war, I put him down. I got a hook on another one, so I managed to revoke his title without a fight.

Now my only vassals are the ones who actually like me, and my Domain is big enough to support a decent amount of levies and income. Meanwhile, I notice that one of the Muslim counties to my south has achieved independence from its Emirate, and one of my vassals has a claim on it. So I press the claim and take Lisboa for him. The Emirate that took Porto from my, meanwhile, is weak from a series of wars with Castille and with its neighbouring Emirates. So I press my own claim and take back Porto, too.

I’m getting pretty dang close to forming Portugal at this point, but I need a lot more money and also I need to be independent. So I’m currently in a war with the King of Castille to gain independence (the asshole just kept dragging me into wars with the King of Leon anyway), and we’re kind of stalemated. I’m gonna keep pushing at him, though, I think I can take him. We’ll see.

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Is there a downside to abductions that I’m not seeing? Because being able to instantly win wars with a 95% chance of success seems really strong. It takes some setup, getting the perks to be able to do it, ideally +25 to hostile scheme success and the Skulduggery bonus to agent acceptance, and maybe waiting for a kid to inherit because everyone will loathe them. But being able to take a kingdom as big as you or bigger without a fight seems absurd. I can only imagine using it on an empire - I haven’t been near one when I’ve had the setup to try.

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AFAIK, the only downside to any plot is the possibility that it gets discovered and marks you as a criminal.

On a different topic, it seems like I actually did much better at the game of thrones than the historical Nuño II, who died in battle against his liege, King Garcia II of Galicia, who afterwards restyled himself as the King of Galicia and Portugal. Sorry, Garcia.

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Got bored of being in Ireland so i decided to try somewhere on the other side of the map, and switched to the Pagan kingdom in Asia. Not long after i switched in one of my wives had a child and suggested we name it Zum because she “just liked the name”. Zum also happens to be the name of my spymaster, but ok no problem let’s name the baby after this random mayor i guess. A couple of years later, one of my spymaster’s rivals comes to me to tell me he’s found out a dark secret about spymaster Zum. “Please, go on”, i say with my hand already hovering over the big red ‘imprison wife’ button, and reveals to me that MY SPYMASTER IS A CANNIBAL! THIS MOTHERFUCKER EATS PEOPLE! THAT IS SO MUCH WORSE THAN JUST FUCKING MY WIFE

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Abduction is unique in that it always gets found out, so I guess you can’t do it as a vassal or do it super often. But I haven’t really had problems keeping people on my side, except that time I killed my father and got found out. Then all my brothers hated me until their deaths in a series of “hunting accidents”.

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The other thing abductions are good for is “spreading the faith”: I created a new Christian faith with gender equality, sanctioned witchcraft and other improvements… but my immediate descendant got Holy Warred by half of the Danelaw as a result [he also lost the Kingdom of Ireland to a plot from his cousin at the same time, which was interesting].
Since then, I’ve been using his very high Intrigue [and Intrigue focus lifestyles] to systematically abduct members of the various Royal families in Northern Europe, force them to convert to the new faith to be released, and then kill off anyone stopping them from inheriting. It’s working surprisingly well! This seems to be a far more effective way to deal with Catholicism than just having wars about it…

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“So, it’s like Game of Thrones?”

“Worse.”

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Portugal update: Count Nuño III is now independent and slowly working down the coast a county at a time. At the moment, he only has one son (he had another, but he got captured in a siege and died in prison. So I think I’m pretty much clear to keep conquering and then form Portugal without my succession getting fucked up if he dies before obtaining the last three or four counties I need. Otherwise, if I do end up having another son at some point, I do have enough territory to recreate the Kingdom of Galicia (the title got destroyed by the King of Leon), but that would take a lot of gold. So mostly I’m hoping I don’t have another son.

Anyway, Men-at-Arms are very good, I highly recommend investing in them if you want to do war stuff. The enemies I’ve been fighting have a lot of Skirmishers with a dash of Cavalry, so I bulked up my Archer regiment and got some Pikes to protect them. That’s been working out pretty well for me. (If you click on an existing regiment, you can increase its size. This doesn’t count toward your Men-at-Arms Regiment Limit. I don’t recall if the game ever called that out.)

Also, I don’t remember if this was in CK2 as well, but there’s a “split off besiegers” button on your army when you’re doing a siege. It does exactly what you think, it leaves behind just enough soldiers to continue the siege, freeing the rest of continue moving around and either set up additional sieges or chase down a routed army. Very, very handy. It tends to leave Men-at-Arms in the siege group and Levies in the main group, though, which is the opposite of what I’d want most of the time.

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One thing that does really annoy me is how stupid the AI can be. I just lost a war because my “Allies” decided to waste about a month travelling in the opposite direction to where the action was [apparently to meet up with another army of mine, engaged in an entirely different war where I was an ally]. That’s… enraging.

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