It is primetime for beautiful, challenging pixelart platformers right now. Celeste is fantastic and devious, an ultra-challenging game that allows some flexibility in how players approach it. Iconoclasts is heavier on puzzles than platforming and beautifully-crafted, with big, unique, clockwork worlds to piece together. Dandara—out today from Brazilian developer Long Hat House—might be the best of the recent bunch, or, at least, the most unique and fearless.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/j5bq3g/dandara-metroid-dark-souls