Another point I forgot.
- Remakes should mean re-imagining, and not just on an audio/visual level. The recent Resident Evil remakes are a pretty good example of this. They have the same basic concept, setting, characters, but then they take those and fundamentally re-image them. RE remakes have new scenarios, new game design loops, new storytelling methods, etc. Those remakes are much more valuable in my eyes, especially if the original games they’re based off are well preserved (which Capcom has a so-so record of). Bluepoint, on the other hand, wants their remakes to be this strange middle ground between a re-interpretation and a faithful remaster, and it’s just creatively bankrupt and unnecessary. Their work is vanity from the start, it’s only made to fuel the gamer’s hype of “wow, look at those GRFX!” A good remake should feel like John Carpenter’s The Thing, Bluepoint’s work feels more like the Psycho remake from the 90’s.
And you know what’s really funny? Bluepoint’s remakes won’t “hold up” in 10-15 years either. Gamers of the future will dunk on these games becasue they don’t have 300 fps, they don’t have 16k resolution, they don’t have RayTracing 3.0, they don’t have 11.7 surround sound, they feel stiff, the models aren’t animated like real human beings, etc. Basically, even the one aspect these games seem to “excel” at, their technological prowess, is pointless. Gamers will want a remake of the remake of the remake, the gamer hunger for cutting edge tech (and the subsequent crunch it entails) will never end if we continue to value tech over artistic merit.
The last thing I’ll say is: how could anyone with a critical mind in the gaming space not only be okay with Sony and Bluepoint’s efforts, but be excited for them? Sony and Bluepoint consistently fail all 5 basic points on how and why to revisiting a work, and they seem to believe they’re actually being respectful. It’s sad they’ve seemed to convince many gamers, journalists, and critics that they’re doing things the right way. Then again, these sorts of “homage” remakes are only made because we continue to drool over graphics, we continue to cringe at anything that “feels old,” we continue to harass developers when their games don’t live up to OUR expectations (just look at Halo: Infinite).
All I can say now is: if you’re genuinely interested in playing Demon’s Souls, there are options. PS3s are relatively cheap (or at least cheaper than a PS5 with DeS at $70), and the RPCS3 emulator has made some great strides over the past few years. Now we have to be honest with ourselves: if all you’re really interested in for DeS on PS5 is the fact that it has good graphics, then I’d please ask you to consider buying another game to fulfill that audio/visual hunger. So many games have great graphics now, You won’t have to wait for much time before Horizon and other games release. However, there’s only one Demon’s Souls, and it’s still trapped on PS3.