Here, at the beginning of Destiny 2’s anticipated several years of life, I have a little bit of hope regarding the overall story. As Rob said in his article, there are some heavy themes brought up at the beginning of the campaign that get side-tracked by “kill the Big Bad” and forgotten by the end. But I think this is logical and kind of subversive of typical game stories, if this all plays out like the fantasy version in my head.
So many large games - think the Mass Effect or Elder Scrolls series - set up a cataclysmic scenario and task the player Chosen One to save the world/universe/dimension/etc. Then, the player gets to take their unlimited sweet ass time doing endless side quests, joining factions, resolving broken relationships of their party members, discovering interesting hidden truths, solving mysteries, becoming a trial lawyer (KOTOR!)… all while the apocalypse just chills in the background.
“We are all going to die and only YOU can save us! We have never faced an evil like this! Please, save us all… you know, whenever you have time.”
I feel like the Destiny 2 campaign actually made good on the premise in a way that other games do not. The Last City is destroyed. The Guardians are apparently extinct. Humanity is literally on its last legs while a supervillain drains the Traveler’s Light and prepares to detonate the Sun. There is no higher priority right now besides eliminating this existential threat. Soul-searching about the nature of heroism and the flawed “utopia” of the Guardian-controlled Last City can wait.
And then the player reassembles a bare-bones leadership council, everyone formulates a plan, and the plan is executed. Earth and Humanity are saved. The Last City is refounded. NOW we can get down to all the side stuff.
That’s how the game content is presented, as well. Strikes are locked until late in the campaign. You aren’t guaranteed to get a Sparrow until you have completed the campaign. New missions appear on each planet for further exploration, lore, and relationship building. It actually makes sense!
So perhaps a lot of these more interesting questions will be addressed in future expanded content. As the game stands right now, that possibility exists. Hopefully Bungie will be smart enough to grab that opportunity.