Inspired by the discussion of new names for video games, what are your favorite interactive digital, uh… things that are not games?
Some of my favorite “digital toys”:
Line Rider. Part drawing tool, part physics sim. At one point, it had a huge online community of people making tracks, from early stuff like Jagged Peak Adventure, to highly technical tracks filled with physics exploits like wot, to tracks with huge elaborate drawings that essentially using Line Rider program as Oekaki software.
Falling Sand Game, a sort of minor physics toy genre. Dan-ball’s Powder Game is one of my favorites, and luckily still runs in the brower (many of the older versions used Java or Flash), and features fluid and air pressure simulation in addition to classic sand particle physics.
RJDJ, a dead iOS app. A platform for procedurally-generated music, interactive ambient soundscapes, and other sorts of audio-based toys/experiences. They also released interactive music apps in collaboration with artists like Air and Hans Zimmer. Unfortuately, there’s no way to experience any of this unless you have a old iPhone or iPod Touch with the app already downloaded (or jailbreak an old device and acquire the apps from other sources).
Minecraft probably counts, too. Especially in “creative mode”.