And by role play, I mean creating a background for your character (that fits within the confines of what the game allows), giving them personality traits, and opinions on issues within their world. I never used to, back when I first played KOTOR, ME, and other Bioware and Bethesda games, but playing DA2 a second time changed that.
The first time I played it, I usually picked to good/nice options and ended up with an incredibly boring version of Hawke. I also found the game to be very disappointing for a variety of reasons. I went back to it a second time later on and had a much better experience. This time, Hawke was a total asshole to everyone, but still cared for his family and close friends. He was also a mage, but very pro-templar and pro-circle. Just making choices in the game that aligned with these traits made Hawke and the game significantly more enjoyable.
I now do this with all RPGs that allow it, even going back to the Mass Effect trilogy, trying to headcanon things that would make my Shepard a more interesting character. Part of why I couldn’t get into ME:A is because the game doesn’t really allow this. No matter what options I picked, Ryder still goes back to his generic “Nathan Drake” persona, saying things that the version of Ryder I was trying to play (serious and professional) would not.
So do any of you play RPGs like this?