Have you been watching Danielle’s game development streams on Twitch? If not, here are some links:
Episode 0 (stream starts at 1:30 and ends abruptly due to technical problems with the stream): the concept of the game and the main character art are developed.
Episode 1 (stream starts at 4:20): the cast of characters expands with Dora’s axolotl girlfriend Axl Rosa, a background map is drawn, controls are added for movement.
Episode 2 (stream begins at 6:28): work begins on collision detection and a kissing mechanic is introduced along with a sound effect.
Episode 3 (stream starts at 6:00): the background scenery is expanded with a parking lot, kisses are standardized into discrete events to replace the earlier system of unending squeaking, a bird gets a makeover, the cultural implications of a potential jealousy mechanic are considered, and an NPC speaks her first words.
Episode 4 (stream starts at 6:37): a speech bubble goes on a long journey of self-discovery to find its place in the world, snogging gets more loquacious.
Episode 5 (stream starts at 5:08): real cats and a puppy are brought in to help the game’s development, the puppy is wearing a bow-tie and he’s a good boy, yes he is, meanwhile, within the game, a bird gives out angry vibes, and a rumor system is introduced to stir up conflict.
I didn’t know anything about PICO-8 prior to watching these streams other than it had been used to make some neat games, but the stream has been surprisingly interesting and inspiring. Watching someone work through the complexities of learning a tool and building a game from scratch (or close to it) is a great way of making game development approachable. It also helps that so far the scope of the game has been managed well to allow meaningful progress to be made in each video.
I’ve also been enjoying the “game” of trying to be helpful in chat. It’s pretty difficult within the constraints of Twitch chat to not be accidentally unhelpful or confusing (on top of which I also contend with the limitations of “not knowing some stuff” and “sometimes being wrong”), but navigating that is part of the fun.
What are your thoughts on this game and/or stream? Are there other good PICO-8 or general development streams out there that you enjoy?