I should have been more clear in the essay: I am not disappointed that people are using Dreams to replicate what they enjoy, because that’s clearly how one practices/iterates/figures out what one wants to make. I do that all the time, and I think anyone working in a creative medium does it. And, as I say, this is actually a major part of the games industry as well.
When I wrote “It’s a culture eating its own tail, but it isn’t a problem with the players themselves.” I should probably have written “the designers” or “creators.” And when I talk about social media in the grafs that follow, what I am trying to get at is that Dreams even commodifies your practice. Your ability to get better is operating within a platform that is ultimately going to wring as much value as it can out of all versions of your work by drawing eyeballs and iterative, cited labor that can then go into other people’s work.
I should have been a little more surgical in that part of the essay, and I appreciate the comments and friction because I agree with you.