Saturday night, I played through We Know The Devil, and walked away feeling like I missed something. Everyone else really loves this game why don’t I?
Sunday night, I couldn’t stop thinking about the game and about how beautiful it is and how much I love it.
My turn around on WKTD is up to a couple different things I think – reading through the [art book] (https://miaschwartz.itch.io/the-art-of-we-know-the-devil) and two really great articles [on it] (http://feministing.com/2015/09/24/review-we-know-the-devil-is-a-horror-game-about-community-and-survival/) helped a lot – but the most interesting part of it to me was reconciling my expectations with what the game is. I expected a story that is really universal and grounded in reality, when WKTD is very specific in its characterizations and very abstract and supernatural. And once i started thinking about the game on its own terms, rather than what I expected it to be, I ended up liking it a lot more.
Does anyone else have stories where their expectations of things clouded their judgement? I feel like this has happened to me a lot with films, but hardly ever with games. Do you feel similarly, or do you come around on games more often?