I was listening to the Symphony of the Night ep of Watch Out for Fireballs!, and they mentioned the fact there was a completely unnecessary mini-immersive sim-esque moment in which you can actually monitor and watch a bird tend to its eggs and the chicks hatching. The game itself is full of detail-oriented Kojima-like moments like this (check out the secrets roundup here). The guys go on to talk about how this attention to detail is what elevates and separates Metroidvania games from each other, (I’d add) perhaps in the same way one might separate objects by density by placing them in a liquid with intermediate density.
Thotzzzz? Fav. details in games?