Waypoint published a piece this week about a professor who’s cataloged more than 2,000 soda machines in video games, which got Danielle, Rob, and myself thinking about the different ways games choose to represent the most innocuous parts of real-life. It’s always handy to have an excuse to get very nostalgic about flushing toilets in Duke Nukem 3D.
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This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/zmwazx/fellow-gamers-whats-your-favorite-video-game-toilet