I finished my first playthrough in 35 hours, I didn’t feel like I rushed the game because I completed everything available to me, got everyone I wanted into master classes and saw all the supports I was interested in, but it seems like my time was much faster than the average and I have no idea why
I built some characters towards specific master classes but I apparently didn’t look at the requirements as well as I should have. Some requirements weren’t what I expected (most stuff needs lances?)
I’m also a little annoyed that there doesn’t seem to be a direct assassin upgrade. The only things that cares about A rank swords is Mortal Savant which feels pretty niche since having high magic and attack is tough (feels more for a magic build with levin sword)
This really surprised me as well. Petra seems particularly geared towards being some sort of master sword/bow user and yet there isn’t a class that reflects that? I think I am going to make her into a Mortal Savant and just ignore the magic side of things.
I ended up going for the master Pegasus class but it means grinding up Lance to A so we’ll see how that goes.
Normal/Classic, couldn’t amp the difficulty up and when I wanted to, I was too deep in already. I think the issue is that the enemy never gets very aggressive in any of the missions, so you can just send safe units into aggro range to absorb the hits, and then follow up with kills. Repeat this with line after line of enemy forces until it’s over.
It’s only in the second half that surprise ambushes can put you in real bad spots.
The way the Master class requirements are makes me wonder if they originally intended the horse/heavy armor/flyinggroup training to be all done at once, instead of only being able to send 2 students. I don’t like the master classes at all because Felix just became a swordmaster for me, and now only halfway through the game he’s not going to change classes unless I decide to change things up for fun because there is no direct upgrade from swordmaster. He could be a mortal savant but then he’d just be less effective at hitting things with a sword.
I’ve been having success with Felix as a Mortal Savant. He’s already plenty good at hitting people with swords, and he now has options for longer range, tearing up armoured foes, and occasionally healing someone.
I am having the same problem where Ashe is a Sniper but upgrading him to a Bow knight is not worth the effort. Also, I too am really liking Felix as a Mortal Savant. He is amazing at swords and now he can use healing magic too…Every time I play this game I always make half my units magic users for some reason.
(I should say I am playing on Normal but that’s because I play FE for the story and not really for the challenge so my experience may be way different).
Everyone’s various comments are making me wonder if the master classes are kind of over the top endgame classes similar to the DLC classes in Echoes. I definitely think I can finish the game without any but dang I want some mounted terrifying mages.
I was at an appropriate level around chapter 14 or 15 on hard. But I don’t know that they seem wildly more powerful than the advanced. Like the stat gains are minimal to nonexistent just in class change
Master classes are basically bonus or specialist classes, almost like the hybrid classes in Dragon’s Dogma. There are a few that are direct upgrades (War Master, Falcon Knight), but most of them are additional options to build towards if you want to. Most classes are totally fine staying in Advanced, and even some classes that do have an upgrade route to Master can be better staying in Advanced (Bishop, Warlock).
re the lack of protagonist dialogue I couldn’t stop laughing at a late game scene where one of your comrades mentions a daring plan that Byleth act surprised about only for them to say “don’t you remember, professor? you came up with the plan earlier this month.”
Talk of silent Byleth gives me major flashbacks to Tales of Xillia 2. In which the protag is the only non-voiced character with the exception of one random semi-late game cutscene. Spoken dialogue turned out to be a post game unlockable for new game plus
Maybe it’s the tabletop gamer in me, but I love a silent protagonist. It gives me a place to insert, however weakly, some characterization of my own. It’s also a surefire way to avoid being turned off of a game by bad protagonist voice acting (I’m looking at you ManShep, thank goodness FemShep exists).
Also, I’m midway through most Black Eagle Support conversations now and I have some thoughts. Spoiler-y thought dump: Ferdinand seems to have the best heart for someone who is way to into being a noble. While she’s pretty together and generally admirable otherwise, maybe Dorothea should stop sexually harassing her professor? Linhardt is the best nerd, whom everyone should stop trying to change. He’s great. I’m starting to think that maybe Hubert really doesn’t have a heart of gold under his spymaster in training facade (have you seen the things he ‘loses?’). Also maybe Caspar should stop assaulting his fellow students? Petra seems great at first, but the more you get to know her, the scarier she gets. I get that we’re basically extrajudicial murder school, but Petra needs a please don’t murder the world intervention. Also, maybe stop offering to show your prof your other tattoos Petra. Bernadetta, still great. .
What a fun group of characters. I like how the writing often undermines your first impression of these characters, giving them an arc. Edit: I also like how the writing promotes reading as a good thing to do. So many school focused games have this message that book learning is lame, but this one shows characters sharing a real appreciation for reading and history which is so refreshing.
I’m honestly afraid to see what happens to them in the timeskip
Without going into details, I do want to say that Caspar has slowly grown on me and, maybe, is the second sweetest boy in the Black Eagles (obviously behind Lindhart). The supports in this game have been really good and done a lot to establish pretty well-rounded characters.
In addition, although I am hardly following it all, I love how extensive the world is beyond our characters. There is a lot of talk of other nobles, their land, and political machinations. It’s very cool even if I do glaze over at times because you can’t actually engage in any of it aside from going to battle and killing people.
I’m moving much slower on my second play through than on my first, only on chapter 8 so far, so I probably am not going to finish this one before Control comes out like I had planned sadly, but I’ll try!
I think I like the golden deer characters a little more than the Black Eagles. Raphael notwithstanding, they feel like much less of a bunch of memes and more grounded. I’m curious to see their perspective on the upcoming chapters.
Overall, I think I’m coming to the understanding that in a lot of aspects, Three Houses is really an ambitious first draft. A lot of the elements of the story and the systems are really raw. And I don’t say that as a bad thing! I really like this game, like a lot. But I really hope that this K-T team gets another shot at this franchise, because I want to see what they can do when they tighten the screws, really focus on building off of three houses foundation.
I feel like GD feels more like a group of friends, while BE felt like a bunch of random weirdos united because Edelgard is a great leader. I could imagine everyone in GD going to McDonald’s and hanging out in a way I can’t really with most of BE.
I got to the end of part 1 with the Black Eagles and my motivation to continue has really taken a nose dive. It seems my choices are a warmongering dictator or a probably evil dragon pope?
Yo what’s up I just started this game is there any discourse left???
Initial take: So far I think it is good!
Yea that is your Choices. I finished the Church Route and it was ok. I am having more fun on the other route however but I haven’t finished it yet.