About 40 hours into my time with Fire Emblem: Three Houses, as the game’s first half was coming to a climactic conclusion, I swelled with pride. Playing as the mysterious mercenary-turned-professor Byleth, I had spent dozens of hours training a motley crew of young, misfit students into a roaring company of knights, ready to face down a terrifying foe. Once, they’d struggled against a raggedy batch of bandits in some cramped and bloody canyon. Now they were squaring off with a massive army, flinging magical blasts and ballistae bolts across rooftops.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/j5ww4g/fire-emblem-three-houses-review