When Apple Arcade launched last fall, it promised a return to a certain golden era of the App Store, one lost as games like Candy Crush and others took over. As I outlined earlier this week, that proved true during Apple Acade’s spectacular launch, headlined by games like Sayonara Wild Hearts and Grindstone, but in the months since, quality has dropped off. It remains a terrific service for families with young kids, but beyond that? A pretty mixed bag.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/xgqvea/five-months-in-heres-what-developers-think-of-apple-arcade