Five years ago today, Arkane unleashed the first Dishonored upon the world. It was a brilliant immersive sim (very much in the Thief lineage) with a heavy emphasis on stealth and supernatural powers. It revitalized an aging genre, one that'd quickly become one of of my favorites, and introduced us all to a dark, seductive, often positively nasty world.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/ne7gzk/five-years-later-dishonored-is-still-a-revolutionary-nasty-game
