I started making games in high school on my TI-82 calculator in BASIC. I started making fangames on my PC, even (sort of) got on TV for one, once.
Nowadays I’m working on a stealth comedy game called OverBite. I made it for a Halloween Game Jam in 2016 and promised to flesh it out in to a full game this year if it got through Steam Greenlight, which it did. Unfortunately, I’m now moving two states to Nevada because our rent here in Colorado suddenly doubled, so the time I’ve had to work on OverBite in the last two months has dropped to almost zero.
Anyway, here’s a trailer for OverBite’s game jam version:
It’s being made in Clickteam Fusion, and I’d be surprised if anyone here knows what that is. There was a time many years ago when the software (then called Multimedia Fusion or The Games Factory) was neck-and-neck with GameMaker, but at some point GM pulled ahead and now that’s “the one” everyone knows.
Clickteam Fusion has tons of its own quirks but I’ve been using it exclusively since I jumped ship from the TI-82 in, like, 1999. I’ve wanted to try learning Unity, but I am so deeply entrenched in CTF’s quirks that it would basically be like learning how to make games again from scratch.
Maybe once I’m done with the Steam version of OverBite…