That was a good interview @Flitcraft.
Some lines that stand out to me.
But itâs not UBI alone, itâs UBI combined with loss of jobs entirely. The fact that youâre not the ultimate form of life on earth anymore. Youâre not the center of the universe anymore. Weâve not been created by some god. We are evolved from apes. And the next step is probably: Weâre not the most intelligent thing on earth anymore. And this is going to be⌠a bit worrying, right?
If you take replace âwhite menâ with âyouâ this makes more sense. I think that more accurately describes the source of his anxiety about the future.
I am myself a white-middle-class-cishet-man so I canât speak from my own experience, but I suspect most marginalized people hear this message loud and clear every single day.
" Itâs more similar to Breaking Bad or a Tarantino movie."
Jesus take the wheel.
Iâm trying to say donât believe everything. Donât believe me. As a game designer. Iâm trying to make you do stuff that is maybe immoral, and Iâm going to make you pay afterwards. I want to explore this fine line between morality, and what you believe in.
This can be a perfectly fine approach (I think The Witcher 3 does a good job of making the player pay for their decisions) but it comes off as wildly immature when it proceeds the two quotes I pulled.
Walter White is not a hapless victim who doesnât understand the consequences of his decisions until itâs too late. He knowingly sows the seeds of he and his familyâs destruction for the sake of his wounded ego. He is a white man who feels aggrieved because his white maleness does not automatically afford him the resources and accolades he thinks he deserves.
I havenât seen all of Tarantinoâs movies but I donât see them as hapless heroes who are swept into a morality that isnât accessible to them. They are (in the films of his that I have seen as I remember) already a part of the violent cycles that drive the story. So how does that figure into the idea of questioning morality of what the game tells you to do?
This is my first exposure to this story but reading this article I feel like he is not someone who has spent a lot of time grappling with well, his privilege. Iâm trying to think of a better word to use there because âprivilegeâ has so much baggage but thatâs whatâs irritating me about his description of the game.
If he was more cognizant of what the world looked like (again, as I understand from listening to others more marginalized than myself) he might realize that the dystopian future he is describing is already a present reality for, like, 90% of the world.