Not sure that I think games have less of these than movies. Historically, before game development costs spiraled out of control, tons of derivative games which barely caught an eye before or after release were made. Anyone remember the Counter-Strike clone New World Order, released in 2002? Or the official KISS (the band) game, Kiss: Psycho Circus: The Nightmare Child? Pariah from 2005, which had a unique selling point that Jack Mason, it’s MC, was a medic?
It reminds me of one of Bennett Foddy’s monologues in Getting Over It With Bennett Foddy, about how much culture becomes trash the moment it’s released. Not that it’s necessarily bad or poorly made, but in the same way food becomes trash when you put it in the sink.
For a more high profile example. Quake 4 was the new game in one of the most famous PC gaming series, made by an experienced and well regarded team, starring Peter Stormare in a somewhat prominent role. It got an alright reception, probably made decent sales, and brought absolutely nothing new to the table. Arguably the multiplayer got a decent esports scene but even that seemed a rehash of Q3, which got a rerelease a few years later with Quake Live.
Cosigned that it could be talked about more (Ouendan 1 is one of my favorite games ever) but I think the series left a decent mark. Its community made spiritual sequel osu! is active to this day, releasing more sets and holding contests.