And then you get chased by the little dude piloting the giant statue of himself and his bug bro is hanging out in the shoulder I think and they you obviously mash the pad to run away from it as it charges at you. I feel Resident Evil IV is perfect up until you start getting into the castle. The rural Spanish town feels remote and isolated, the angry mobs are scary and different to what has been in Resi games before. It all gets weirder and scarier at night.
Then you hit the castle and it just goes for the camp hammer esque horror, your fighting evil monks, and the enemy type just become formulaic and derivative. These guys have shields! These have head armour! Each room just becomes another encounter full of minions and it all feels more like a video game, where you’re managing your enemies as they shamble towards you. Then you move into the endgame and the attack helicopter comes in, I think by that stage I started to see how the series would pan out. Again, I think Resi 5 starts off strong in the shanty towns but it all just gets progressively worse the minute you lose that setting as they change the setting.
There is a lot of game in Resident Evil IV and there are loads of great moments, I remember specificially being terrified of the boss fight in the basement with one of the bug bros. Encountering the regenerator dudes was also scary and quite late on in the game. But yeah, outside of the village and castle, there was the archeological bit with mine cart racing, there was the whole plot involving that Krauser guy. So. Much. Game.
And yet still not as much as Resident Evil 6.