Speedruns are cool, right? I used to be pretty sceptical of their value as entertainment but after digging through some ways people have broken or cheesed a game and clocked up some wildly quick runtimes whether it was completing Fallout 3 in 15 minutes or Hitman 3 levels in less than 20 seconds I had to acknowledge that that’s pretty cool. What I really love reading about and watching though, are games completed in a unique fashion whether it’s imposing ludicrous restrictions or finding a method of playing the game that bucks the general trend.
Two examples that come to mind are the Final Fantasy and Kingdom Hearts runs where players have completed no level up run throughs. I remember reading about the No Square Grid (sometimes even specific characters only) runs and found this video of someone beating Dark Anima (one of the game’s most challenging superbosses) over the course of 90 minutes. They even incorporated one of these sorta runs into a GDQ event a few years back when “Bloody Bizkitz” (gamers, why?) beat all the Org XIII data battles at level 1 in a wild 25 minute run - Kingdom Hearts II Final Mix LV1 Data Org RTA by Bl00dyBizkitz in 25:59 - SGDQ2017 - Part 121 - YouTube
Finally, and maybe a less challenging run but one I found especially cool and interesting was the Fallout pacifist run. Now maybe launching ICBMs at two major factions shouldn’t count as “pacifist” but seeing someone go through the game without any direct kills on their pip boy was pretty cool and something I actually tried to do as well but failed fairly miserably.
Playing Hitman myself has been quite important in prompting this in me. It’s a game that encourages you to run at your own pace and figure things out in a sandbox. This is something that I find CHALLENGING in itself. It also made me think about Patrick and Austin’s dichotomy when it comes to gaming with Patrick saying he needs to be pointed in a specific direction and Austin making his own narrative. I think I empathise more with Patrick because I spend too much time chopping and changing games and learning their systems that it doesn’t even occur to me to try and experiment and also my imagination sucks. I do want to be more like Austin though and try and roleplay a bit more and that’s something I used to in Elder Scrolls games or Dynasty Warriors Empires games which is maybe because I was limited to what I could play
So my question to everyone is: what are your favourite unique or unconventional runs in games that you’ve seen or attempted?
When you play a game do you like to try and play within the game’s confines, stated or otherwise? Or do you like to try and find your own unique or unconventional method of playing? What are some memorable runs for you?