Should horror movies offer alternate versions with the fear-inducing content removed so that people can appreciate the set design and costumes? The reason I ask is because that seems equivalent to wanting a FromSoft game to offer an alternate version without the challenge or “punishment”. Much like the horror elements of a horror movie, the challenge of FromSoft games seems like a core part of it’s artistic identity, and it would become a wholly different product were that element to be removed, and I suspect a far less interesting one as well.
I don’t discount that FromSoft games have really interesting worlds and art direction, but the same goes for many horror movies. And in both scenarios there are alternative means to seek out and appreciate those elements without the creators having to compromise their vision by releasing alternative versions or letting the consumer customize it for themselves.
I think it’s going too far to extend the term accessibility to mean “making art suitable for any variety of personal limitations or personality quirks”, rather than focusing the term on people with disabilities who actually need accessibility options to even be able to experience the art as it was intended.