What is your favorite game of 2018? What was it at the time , and what is it now ? If it’s changed, what caused you to change your opinion?
Return of the Obra Dinn and it still is the best game of 2018.
Did you grow to appreciate any games of that year? Alternatively, did you sour on any games? Did more time with, distance from, or new perspectives on a given game change how you enjoyed it?
I played more of Hitman 2, getting Level 20 Mastery on all the maps and doing all the escalations for the first two months of the year. Miami and Mumbai are incredible feats of level design, and the Isle of Sgail is just a great final level.
Someday I will get the Season Pass or whatever to play the additional levels.
What games did you or others sleep on that were worth the return back? It’s always hard to keep up with all the releases, so a lot of us ended up playing last year’s best in 2019. What about you?
I’ve only played two 2018 releases this year: Darksiders III and Prey: Mooncrash.
The former is a fine action adventure, but maybe getting it for “free” on PS+ made me appreciate it more than people who got it for full price and expected more.
The latter is a superb addition to an already amazing game. Arkane was clearly just flexing, somehow incorporating immersive sim elements into a rogue-lite model that also manages to tell interesting stories and captures a bit of the survival horror elements of the main game’s beginning. Oh and they’ve zero experience making a rogue-lite too!
What games were the underdogs of 2018? With so many incredible titles, there’s no doubt that some of them are getting overlooked. What games just don’t get the love they deserve?
Vampyr and Iconoclasts.
Yeah, I know Waypoint’s own Chicago Bears faithful put Vampyr on their GOTY lists, but it didn’t get much attention outside the site.
Iconoclasts also got some love on Danielle’s top 10, but IIRC during her dedicated GOTY podcast episode, she said she didn’t even finish it! Which OBVIOUSLY speaks to the quality of the game that she put it on her list without even having seen how wild the game gets.
If you could summarize 2018’s year of games, how would you? Was it good? Bad? An antidote? Were there trends or themes you saw crop up in the games of 2018?
I played way fewer games than I did in 2017, but 2017 is one of the strongest years in the medium’s history, so that’s no surprise. My top 10:
10 - Donut County
9 - Iconoclasts
8 - Red Dead Redemption II
7 - Vampyr
6 - Into the Breach
5 - Hitman 2
4 - Dead Cells
3 - Monster Hunter: World
2 - God of War
1 - Return of the Obra Dinn
Had a good mix of AAA and small games. All of these except my GOTY are cool iterations/refinements/remixes of stuff I’ve enjoyed before, so it’s a testament to Obra Dinn’s uniqueness and execution of that concept that I rank it above all else.
How does 2019 look in comparison to 2018? Does it look better or worse in juxtaposition? Or does it look slightly different? Or entirely the same?
I’ve only played four of the biggest releases of the game (RE2, Apex, Tetris 99, and Sekiro), and it’s mostly because of financial constraints, so I can’t comment on the overall quality of the year just yet.
Having stabilized my finances, I’m gonna start my 2019 catch-up and just dig in for the next three months. Because I’m not in the games journalism industry, I also have most of January to finish stuff and work on a GOTY list!
Still need to play the most talked about games like Control, Outer Wilds, The Outer Worlds, and Disco Elysium as well as the smaller but still well-regarded titles like Eliza, Sayonara Wild Hearts, Observation, Life is Strange 2, and Indivisble.
Oh and uh yeah I’m day 1 on Death Stranding.