Here's Why the Designer of 'QWOP' Likes Making People Mad

'Getting Over It' is another piece of Bennett Foddy's legacy of frustration.

This is a companion discussion topic for the original entry at

The foddy game I always come back to, that I think about regularly, is Girp. It was frustrating, but not on the same scale as qwop, and you could beat it in a fairly short span of time. Yet I think it’s still true to those design principles. It’s one of the most satisfying, memorable gaming experiences I’ve had.