In most video games, you are being hunted by grotesque things that linger in the dark, and part of the magic in Carrion is having the roles reversed, with players tossed into the role of the fleshy beast. Equal parts The Blob and The Thing, Carrion is a unique horror experience, where the science experiment gone wrong has been cast into an unexpected new role: hero.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/4ay5x3/how-carrion-built-empathy-for-its-fleshy-monster
