How Fantasy Flight Made 'Fallout' Into a Surprisingly Authentic Board Game


Faced with the daunting task of turning Bethesda's series of 80-hour, single-player video games into a cooperative board game that could be finished in about two hours, Fantasy Flight board game manager Andrew Fischer and his team sat down and made a list of what they felt was essential to Fallout.

This is a companion discussion topic for the original entry at


Glad to hear Fallout 1 & 2 were considered when designing the game and not just the new titles. Maybe there will be an expansion one day with content inspired from those games if the game sales well.


Day one for me. I wish I could buy fully painted figures though…