Hey so I used to play a lot of Overwatch, now I mainly play Apex Legends and Siege. Something i’ve noticed is that I don’t think I have ever gotten salty/tilted during a game of Apex or Siege, I am always having fun. When I played Overwatch I tilted all the time, at first I figured it was just because I didn’t like Overwatch as much. But the more I compare my experiences with these games, I’ve noticed that there are things about Overwatch’s structure that can encourage it.
If you die in Apex Legends or Siege you don’t respawn, the round is over and the game resets. In Siege you are now playing on a new site with different concerns, in Apex you start a new game with new players, loot, and drop zones. There is never a point where u can attempt an encounter again after you fail.
When you die in Overwatch nothing changes, you are forced to walk back from spawn, often to the same teamfight you just died in, on the same point with the same players until the clock runs out. This leads to many games where you are forced to spend huge amounts of time in the same losing situation over and over again.
Worth noting that this kind of maps to the toxicity I experience in game too, there is way more of it in Overwatch which I wasn’t expecting when I switched, there seems to be just a lot more time for people to get mad.
Have you guys had a wide range of experiences with salt during competitive games and if so what do you think contributes to it?