How ‘Grindstone’ Accidentally Avoided Being an Annoying Free-to-Play Game

One of my favorite games last year was a Grindstone, a launch title for Apple’s subscription gaming service, Apple Arcade. During an intense, weeklong fever last year, one of the only things my brain could handle was playing Grindstone. As I waited for my body to be released from its sweaty trap, I’d chop up thousands of little goblins in pursuit of gems and victory.


This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/qj4e7p/how-grindstone-accidentally-avoided-being-an-annoying-free-to-play-game