Zelda: 4 Swords played a part in a ruined friendship for me. I had already plowed through the game in single player mode, and was playing it with 3 friends on the weekend. I’m a competitive person, but I didn’t really think I was playing this competitively, at first. But I was getting first place for gem collection by large margin for the first few levels, until one of my friends snapped. He refused to progress and leave a room until he was on top in gem collection, and attacked me and my friends to cause us to drop our gems. Instead of just rolling my eyes and letting him have it, it tripped that competitive switch in my head, and I refused to relent.
20 or so minutes later, the other 2 friends amusement had turned into awkwardness and annoyance at both of our bullheaded refusal to move on. “Fuck this, I have better things to do than watch you two endlessly throw each other into pits because neither of you can stand to be in second place.” “Yeah, I’m done too. I didn’t think this could be worse than Crystal Chronicles, but somehow, it was.” And then that was that. FF:CC lasted a few sessions before infighting over bucket duty destroyed us. But a game with no group responsibility, but a score screen, did it in a matter of hours.