How the Madden Makers Produced the Magical Puzzle Platformer ‘Henry Hatsworth’


#1

In 2009, a curious, genre-clashing game came out for the DS that looked like an innovative indie experiment—and yet, it bore the brand of EA.


This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/how-the-madden-makers-produced-the-magical-puzzle-platformer-henry-hatsworth

#2

This game is so fucking good. Easily one of my top 5 DS titles, period. Hard as nails and ridiculously satisfying to be good at. Its one of those games with genuinely surprising mechanical depth