How the Madden Makers Produced the Magical Puzzle Platformer ‘Henry Hatsworth’

In 2009, a curious, genre-clashing game came out for the DS that looked like an innovative indie experiment—and yet, it bore the brand of EA.

This is a companion discussion topic for the original entry at

This game is so fucking good. Easily one of my top 5 DS titles, period. Hard as nails and ridiculously satisfying to be good at. Its one of those games with genuinely surprising mechanical depth