I’m incredibly excited for Xenoblade Chronicles 2 while at the same time being skeptical of some of the choices that they’re making towards it (especially in artistic character design and plot premise). I actually posted my apprehensions for XC2 on the forum about 2 weeks ago. I’m not saying the game is turning out to be misogynistic, but I have found the tone of the trailers/preview content uncomfortable (and at least cause for pause and concern). In that past, I tried explaining why, not to convince anyone that they should feel like I do, but so they can make up their own mind.
Result is that I have very high hopes for XC2, however I worry that they may have made some narrative choices that frame the game in a way that stops me from really enjoying it. Still, I adore Xenoblade Chonicles 1 (especially how that story plays with cliché expectations) and Xenoblade Chronicles X (even if my enjoyment came more from exploration and the world than the plot): so I know this studio make games I love to slowly get through over months and years.
As for Mario Odyssey, I think it looks adorable and a lot of fun, however I honestly find the character designs of Mario games off-putting, and this one especially has an odd mix with other styles added that can appear disjointed. I tend to pick-and-choose which Mario games I play very carefully: Some I’ve been enthrlled in (especially mechanically) to the conclusion (like Galaxy or 3D World) while others fail to inspire me to push through my aversion to the visual designs.
Nevertheless, Mario Odyssey reminds me not only of Kirby (<3) games but it’s also bringing back all of my childhood nostalgia for Space Station Silicon Valley: And that’s rad!