You are definitely not alone. I actually sent an email to the Waypoint question bucket about this before I saw how the game handles it, and then I saw how it’s portrayed in-game and it is really disappointing, especially given that this isn’t exactly a historically accurate portrayal and the social and cultural environment this game is being released into.
Here are some of the egregious ones I preserved:
First off, in the major sidequest line about slavery that I’ve found so far, one of the first interactions is this one where a slave explains that slavery isn’t that bad, actually. It seems like the game is trying to say, “You see, it’s much more like indentured servitude than it is like scare-quotes “slavery” we’re all so used to.” As if that’s really better.
Also, spoiler alert, but this quest line with the dutiful slave and the kindly slavemaster ends with…
The slave being allowed to run free by the nice slavemaster only to run off and get himself killed. I mean, really? What’s the message there, exactly?!
And not to drone on too much about this, but when you go to the nearby slavemarket, you encounter… jokes about slavery?
There’s someone selling slaves and you hear him say, “Surely they’re worth 1,500 drachmai.” The buyer says, “1,200?”. The seller replies, “Sir, this is a set - you get husband and wife together.” The buyer replies, “1,250?”
That’s the punchline. To a joke about slavery. That including the wife only increases the value by a pittance. That the buying and selling of human beings to be put into slavery is something to make light of? This is something someone had to write, someone else had to animate, someone else had to set to activate while the player is present, and that voice actors had to act out. In the year two thousand and eighteen.
I’m not saying the whole game is “problematic” as a result of this stuff, but man, this is bad.