In the latest Waypoint stream of Bloodborne they’ve started using summons for bosses. They can play the game however they want but summons completely trivialize the game and the learning process of boss fights. For me, as a viewer, it then trivializes the entire point of watching the stream which is seeing somebody improve as they progress through the game.
With summons you don’t learn how to avoid the boss attacks and just attack it while it’s distracted on the summon for the majority of it’s health pool. You can see how much improvement was made from the first and last Gehrman boss fight because summons weren’t being used. With summons you don’t start actually fighting the boss until it’s already nearly dead and can then just cheese through it with the large number of blood vials you have.