Hi there! I’m new to Forums in general, even newer here to Waypoint, and a little overwhelmed by the numerous choice of threads and discussions, so I thought I would try starting my own thread?
Browsing through I couldn’t quite find an active topic on what I was thinking, but correct me if I’m wrong!
Games being capital ‘a’ Art is undeniable, but visual styles in games can vary wildly in taste, mood, and execution; they can even often be the reason we pick up a game at all!
I personally love games that are heavy on painterly textures, low on polys, and try to make things look like illustrations come to life. As an artist myself, I get asked a lot about inspirations, and I end up pointing to a lot of unheard (or at least largely unplayed) games. So, my question to ya’ll is:
What are some games that have captivated you with their art styles alone?
Are there any games out there that you think have been passed over for their gameplay, but slept on despite their amazing visuals?
If you’re an artist, dev, or writer, what are some games that inspire you and your work from a visual, illustrative aspect?
Feel free to share screenshots of these games (I think?)! Also, this topic is meant to be inclusive towards concept art, graphic design and ui/ux design - anything visually inspirational!
Here are a couple of mine!
Magical Starsign is a pretty recent inspiration (I only just picked it up 2 years ago) but is an absolutely cute and amazing game that I never hear about!
Tales of Vesperia (and Abyss and Symphonia) is one of the most apparent of my inspirations, and the only reason I bothered turning on my xbox360 for 6 years (I play this game at least once a year, bless mighty earth for the port).
Radiata Stories is the Most Slept On game of all time and I finally got my hands on a copy this year (lost mine a decade ago)
I have a ton more I love but I don’t want to take them all… please list some of yours so I can agree