There are fewer things more comforting than warmth in the cold. Games like The Long Dark, Don’t Starve, and even Skyrim tap into that comfort as a way of demonstrating safety and danger. Close to the fire? You’re okay! Far from the fire? You might be having a terrible time. A Very Warm Fire distills this gameplay mechanic down to its most bare-bones version, and in doing so shows how you can turn fear of losing the fire into its own kind of horror.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/yw55dg/a-very-warm-fire-free-game