Most of the PC games I played as a kid were either Shareware or pirate copies. As a teen, I tried every demo disc I could get my hands on. Nowadays there are so many options to have a massive collection of games for free or little money.
PSN/Xbox subscribers basically get 1 game a week for less than the price of a coffee. Humble Bundle offers a pay what you want system for bundles, although you gotta pay more than the average to get into the better tiers. Steam, Origin, GOG, Uplay, and others all offer 100% discounts on games if you’re patient and constantly looking out for it.
Digital sales on all the storefronts have pretty awesome deals. Consoles still have a second hand market for discs on Ebay and your local EB Games/Gamestop.
I love the idea of the Xbox Game Pass and the EA Vault. Game Pass has a two week free trial and offers over 100 games.
All this means that people who put out new games and ask for money have a massive challenge convincing potential consumers that a single game is worth more than what we normally spend to get access to these vast catalogues. Indie devs can’t spend multiples of the development budget on advertising but with a torrent, maybe they can get their name out there and grow a cult following so their next game could be a breakout success.