Interactive Fiction's Favorite Setting Is the Dungeon of the Mind


#1

How the genre's earliest influences and limitations created a tradition of metaphorical imprisonment.


This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/pad59k/interactive-fictions-favorite-setting-is-the-dungeon-of-the-mind

#2

I really, really liked this article. I’ve played/loved Bronze and other IF games before, but I never connected the imprisonment dots. Thank you so much for writing it! It’s interesting to chew on.