I actually thought about this topic on Monday’s podcast when Danika used the term “carted” for Monster Hunter. It’s those little changes in langauge that really show how immersive not only the game can be but the community surrounding it.
I had gotten really into FFXIV a while back and you better believe that many of my conversations about that game would’ve been gibberish if you didn’t play it. Using short-hand terms for dungeons, bosses, skills, combos helped for tactical speech during the fight but it also felt like a new language, which adds a little bit of fun to the community surrounding the game.
I haven’t really gotten into Into The Breach’s community, or language, yet despite loving that game. I think I’m approaching the game the same way I approach chess, which is an apt comparison considering how chess-like Into the Breach can be. I’m enjoying it, but I don’t really want to dive into it. I’ll beat it, probably 100% it, but I don’t care about reading up strategies or watching livestreams. It’s just a fun game.
Edit: Now that I’m watching the Battlegrounds stream, the language from squads in Battlegrounds is wild. Since no houses are named, and some locations aren’t, you need to create and learn an entire new language. Things like café are easy, but then my squad also uses the terms asfak (started as ass factory and then shortened), cupcake stand, Triangle face, Ravenholm and quite a few others. Even guns and attachments have slowly gained new names like naming the pistol suppressor after someone in our group who constantly called them out, or calling the SCARL a Scarly Rae Jepson. It’s great when you get new people joining and you have no idea what you’re actually supposed to call things anymore.