I love Francis Bacon’s “Trying To Play Ranked Overwatch”
what’s up gamers, uh, it’s dpsklimt and i’m back with another pro painting strats video for you all. today, we’ll be speedrunning the anatomy of the pelvis and ribcage. now, the real meta is to draw through the form. this may not apply as much to pure stylization mains, but it’s super important if you’re trying to respec from anime to a more realistic style. as always, make sure to smash that like and subscribe button!
[video of gesture drawings but with an unnecessary face cam.]
Was thinking this morning about Edward Hopper’s interesting variation on Animal Crossing, Soir Bleu. One of my all time favorites.
And then listening to Mount Eerie just now made me realize how much Nikolai Astrup ripped off Breath of the Wild…
Who can possibly forget the surreal frustration of “The Tyranny of Images” in which René Magritte abstracts the eternal struggle of pressing down on every single green cylinder in Super Mario Brothers only to not be warped elsewhere.
Agnes Martin was famously inspired by Star Citizen for her painting Red Bird.
Yes but the controls are bad. I tried every button combination I could think of but I couldn’t make the nude reach the bottom of the stairs.
you sure that isn’t one of his many Monument Valley fanart drawings from his deviantart account?
this is from his echochrome collection
Damn, the Japanese boxart for Bloodborne is so much better than the brooding one for Americans
Might wanna cw/spoiler that for body horror
People make the mistake of only remembering the art that’s popular or a sequel or it got a good review on IGN.
We should celebrate the art that pushes boundaries, like Ad Reinhardt’s Now Loading…
Admittedly this is tangential to the subject of Art as Video Games, but I’d be remiss not to mention my one of my favorite bits of Art as Tabletop Games
Felix Gonzalez-Torres, Untitled (The Sprawl)
Btw Agnes Martin was a woman
This thread is so good what the hell
Don’t know how I messed that one up…